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me:intro [2016/07/12 21:25] bblonskime:intro [2016/09/17 08:11] (current) – external edit 127.0.0.1
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 What happend to Shepard? What happend to Shepard?
  
-##Characters+##Campaign
 [[me:characters|Characters]] [[me:characters|Characters]]
  
-##Campaign 
 [[me:campaign_log|Campaign Log]] [[me:campaign_log|Campaign Log]]
  
-##Experience+##Rules 
 +[[me:character_creation|Character Creation]] 
 + 
 +###Experience
 Raise Skill.    Raise Skill.   
   * D6 - 2 missions   * D6 - 2 missions
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   * D12 Crew - 6 missions (18 total)   * D12 Crew - 6 missions (18 total)
   * Talent - 3 missions   * Talent - 3 missions
- 
-##Rules 
-[[me:character_creation|Character Creation]] 
  
 ###Death Rules ###Death Rules
 When a character is taken out, they start bleeding out. They gain the "dying" consequence starting at a D6. The character must roll Physical(Resolve) or be treated with Mental(Medical) vs dying + all other physical consequences to stabilize. If they fail the roll, the dying consequence increases 1 step, 2 if they failed by 5 or more. If the dying consequence reaches D12+, they character is dead for good. When a character is taken out, they start bleeding out. They gain the "dying" consequence starting at a D6. The character must roll Physical(Resolve) or be treated with Mental(Medical) vs dying + all other physical consequences to stabilize. If they fail the roll, the dying consequence increases 1 step, 2 if they failed by 5 or more. If the dying consequence reaches D12+, they character is dead for good.
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