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me:intro [2016/05/22 02:16] bblonskime:intro [2016/09/17 08:11] (current) – external edit 127.0.0.1
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 Using a variant of the Cortex+ Firefly RPG. Using a variant of the Cortex+ Firefly RPG.
  
-##Characters:+##Themes 
 +Synthetics vs Organics.   
 +Krogan expansion.   
 +Reaper remnants.   
 +What happend to Shepard?
  
-Tarik - Quarian Peacekeeper+##Campaign 
 +[[me:characters|Characters]]
  
-Kritaka - Krogan Battlemaiden+[[me:campaign_log|Campaign Log]]
  
-Jeeto - Quarian Privateer+##Rules 
 +[[me:character_creation|Character Creation]]
  
-Cora - Turian Specter +###Experience
- +
-Creed - Geth Medic +
- +
-##Campaign +
-[[me:campaign_log|Campaign Log]] +
- +
-##Experiece+
 Raise Skill.    Raise Skill.   
   * D6 - 2 missions   * D6 - 2 missions
-  * D8 - 3 missions +  * D8 - 3 missions (5 total) 
-  * D10 - 4 missions +  * D10 - 4 missions (9 total) 
-  * D12 - 5 missions+  * D12 - 5 missions (14 total)
   * Talent - 2 missions   * Talent - 2 missions
  
-Signature Assets  +Signature Assets/Specialties
   * D6 - 1 missions    * D6 - 1 missions 
-  * D8 - 2 missions +  * D8 - 2 missions (3 total) 
-  * D10 - 3 missions +  * D10 - 3 missions (6 total only with permission)
-  * D12 4 missions+
   * Talent - 1 missions   * Talent - 1 missions
  
 Ship Ship
 +  * D6 Crew - 3 missions
 +  * D8 Crew - 4 missions (7 total)
 +  * D10 Crew - 5 missions (12 total)
 +  * D12 Crew - 6 missions (18 total)
   * Talent - 3 missions   * Talent - 3 missions
-  * D8 Crew - 4 missions + 
-  * D10 Crew - 5 missions +###Death Rules 
-  D12 Crew - 6 missions+When a character is taken out, they start bleeding out. They gain the "dying" consequence starting at a D6. The character must roll Physical(Resolve) or be treated with Mental(Medical) vs dying + all other physical consequences to stabilize. If they fail the roll, the dying consequence increases 1 step, 2 if they failed by 5 or more. If the dying consequence reaches D12+, they character is dead for good.
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