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fof:skill_list

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Assets

A measure of wealth.

Arts

The knowledge and application of artistic expression such as painting, sculpting, dance, music, etc.

Athletics

The measure of physical fitness and physical activity. Includes running, jumping, swimming, dodging, etc.

Culture

The knowledge of and ability to assimilate into other cultures. The knowledge of or ability to quickly pick up other languages. The ability to use technology outside of the character's tech level. Knowledge of history and culture norms of other cultures.

Hardware

The ability repair or create mechanical or electrical objects and preform feats of engineering. .

Investigation

The measure of awareness and the ability to notice things. The ability to search of important clues or notice something trying to remain hidden.

Kinesics

The ability to read and emote body language. Can be used to detect lies, read someone's emotional state, tell lies, communicate non-verbally, and impersonate someone.

Melee Combat

The ability to attack or defend in melee combat armed or unarmed. Knowledge of melee weapons.

Micro-G

The knowledge and ability of moving in low or no gravity environments. Includes extra vehicular activities.

Military

The knowledge of and ability to use advanced military equipment, tactics, and heavy weaponry.

Networking

The measure of and ability to use a persons contacts to gain information or favors. The ability to manipulate bureaucracy or preform complicated trades.

Persuasion

The ability to persuade or to convince someone of a point of view or fact.

Provoke

The ability to provoke emotional responses such as fear, lust, or anger, i.e. Intimidation, Seduction, Taunting, etc.

Resolve

The measure of willpower and resolve. The ability to resist or overcome unwanted emotional states and external mental influences.
# Science The knowledge and application of academic practices such science, medicine, archaeology, etc.

Software

The ability to use, program, or subvert sophisticated software or electrical devices.

Stamina

The measure of physical endurance and toughness.

Stealth

The ability to move silently or remain hidden. The ability to infiltrate restricted areas, break and entering, pick pockets, palm objects, and generally be a thief.

Survival

The ability to survive and navigate in harsh environments. Includes emergency preparedness, hunting, trapping, orienteering, pioneering, and generally being a boy scout.

Vehicle

The knowledge of and ability to pilot and navigate with various Aircraft, Spaceships, and other vehicles.

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