User Tools

Site Tools


me:intro

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
me:intro [2016/05/22 02:19] bblonskime:intro [2016/09/17 08:11] (current) – external edit 127.0.0.1
Line 3: Line 3:
 Using a variant of the Cortex+ Firefly RPG. Using a variant of the Cortex+ Firefly RPG.
  
-##Characters +##Themes 
-[[me:characters|Characters]]+Synthetics vs Organics.   
 +Krogan expansion.   
 +Reaper remnants.   
 +What happend to Shepard?
  
 ##Campaign ##Campaign
 +[[me:characters|Characters]]
 +
 [[me:campaign_log|Campaign Log]] [[me:campaign_log|Campaign Log]]
  
-##Experiece+##Rules 
 +[[me:character_creation|Character Creation]] 
 + 
 +###Experience
 Raise Skill.    Raise Skill.   
   * D6 - 2 missions   * D6 - 2 missions
-  * D8 - 3 missions +  * D8 - 3 missions (5 total) 
-  * D10 - 4 missions +  * D10 - 4 missions (9 total) 
-  * D12 - 5 missions+  * D12 - 5 missions (14 total)
   * Talent - 2 missions   * Talent - 2 missions
  
-Signature Assets  +Signature Assets/Specialties
   * D6 - 1 missions    * D6 - 1 missions 
-  * D8 - 2 missions +  * D8 - 2 missions (3 total) 
-  * D10 - 3 missions +  * D10 - 3 missions (6 total only with permission)
-  * D12 4 missions+
   * Talent - 1 missions   * Talent - 1 missions
  
 Ship Ship
   * D6 Crew - 3 missions   * D6 Crew - 3 missions
-  * D8 Crew - 4 missions +  * D8 Crew - 4 missions (7 total) 
-  * D10 Crew - 5 missions +  * D10 Crew - 5 missions (12 total) 
-  * D12 Crew - 6 missions+  * D12 Crew - 6 missions (18 total)
   * Talent - 3 missions   * Talent - 3 missions
 +
 +###Death Rules
 +When a character is taken out, they start bleeding out. They gain the "dying" consequence starting at a D6. The character must roll Physical(Resolve) or be treated with Mental(Medical) vs dying + all other physical consequences to stabilize. If they fail the roll, the dying consequence increases 1 step, 2 if they failed by 5 or more. If the dying consequence reaches D12+, they character is dead for good.
me/intro.1463883553.txt.gz · Last modified: (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki