User Tools

Site Tools


fof:skill_list

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
fof:skill_list [2014/06/13 19:19] – created bblonskifof:skill_list [2016/09/17 08:11] (current) – external edit 127.0.0.1
Line 1: Line 1:
-# Assets 
-A measure of wealth. 
-# Science 
-The knowledge and application of academic practices such science, medicine, archaeology, etc. 
 # Arts # Arts
 The knowledge and application of artistic expression such as painting, sculpting, dance, music, etc. The knowledge and application of artistic expression such as painting, sculpting, dance, music, etc.
 # Athletics # Athletics
 The measure of physical fitness and physical activity.  Includes running, jumping, swimming, dodging, etc. The measure of physical fitness and physical activity.  Includes running, jumping, swimming, dodging, etc.
-Melee Combat +Culture 
-The ability to attack or defend in melee combat armed or unarmed.  Knowledge of melee weapons.+The knowledge of and ability to assimilate into other cultures.  The knowledge of or ability to quickly pick up other languages.  The ability to use technology outside of the character's tech level.  Knowledge of history and culture norms of other cultures.
 # Hardware # Hardware
-The ability repair or create mechanical or electrical objects+The ability repair or create mechanical or electrical objects and preform feats of engineering.
-# Software +
-The ability to use, program, or subvert sophisticated software or electrical devices.+
 # Investigation # Investigation
 The measure of awareness and the ability to notice things.  The ability to search of important clues or notice something trying to remain hidden. The measure of awareness and the ability to notice things.  The ability to search of important clues or notice something trying to remain hidden.
-Kinesics +Melee Combat 
-The ability to read and emote body language.  Can be used to detect lies, read someone's emotional state, tell lies, communicate non-verbally, and impersonate someone.+The ability to attack or defend in melee combat armed or unarmed.  Knowledge of melee weapons.
 # Micro-G # Micro-G
 The knowledge and ability of moving in low or no gravity environments.  Includes extra vehicular activities. The knowledge and ability of moving in low or no gravity environments.  Includes extra vehicular activities.
-# Networking  
-The measure of and ability to use a persons contacts to gain information or favors.  The ability to manipulate bureaucracy or preform complicated trades. 
 # Military # Military
 The knowledge of and ability to use advanced military equipment, tactics, and heavy weaponry. The knowledge of and ability to use advanced military equipment, tactics, and heavy weaponry.
 +# Networking 
 +The measure of and ability to use a persons contacts to gain information or favors.  A measure of liquid wealth and assets.  The ability to manipulate bureaucracy or preform complicated trades.
 # Persuasion # Persuasion
 The ability to persuade or to convince someone of a point of view or fact. The ability to persuade or to convince someone of a point of view or fact.
-# Stamina 
-The measure of physical endurance and toughness. 
-# Vehicle 
-The knowledge of and ability to pilot and navigate with various Aircraft, Spaceships, and other vehicles. 
 # Provoke  # Provoke 
 The ability to provoke emotional responses such as fear, lust, or anger, i.e. Intimidation, Seduction, Taunting, etc. The ability to provoke emotional responses such as fear, lust, or anger, i.e. Intimidation, Seduction, Taunting, etc.
 +# Ranged Combat
 +The knowledge of and ability to use personal ranged weaponry such as guns, lasers, crossbows, and grenades.
 +# Resolve
 +The measure of willpower and resolve.  The ability to resist or overcome unwanted emotional states and external mental influences.
 +# Science
 +The knowledge and application of academic practices such science, medicine, archaeology, etc.
 +# Software
 +The ability to use, program, or subvert sophisticated software or electrical devices.
 +# Stamina
 +The measure of physical endurance and toughness.
 # Stealth # Stealth
 The ability to move silently or remain hidden.  The ability to infiltrate restricted areas, break and entering, pick pockets, palm objects, and generally be a thief. The ability to move silently or remain hidden.  The ability to infiltrate restricted areas, break and entering, pick pockets, palm objects, and generally be a thief.
 # Survival # Survival
 The ability to survive and navigate in harsh environments.  Includes emergency preparedness, hunting, trapping, orienteering, pioneering, and generally being a boy scout. The ability to survive and navigate in harsh environments.  Includes emergency preparedness, hunting, trapping, orienteering, pioneering, and generally being a boy scout.
-Resolve +Vehicle 
-The measure of willpower and resolve.  The ability to resist or overcome unwanted emotional states and external mental influences.   +The knowledge of and ability to pilot and navigate with various Aircraft, Spaceships, and other vehicles.
-# Culture +
-The knowledge of and ability to assimilate into other cultures.  The knowledge of or ability to quickly pick up other languages.  The ability to use technology outside of the character's tech level.  Knowledge of history and culture norms of other cultures.+
fof/skill_list.1402687174.txt.gz · Last modified: (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki